It routinely tops the best-of-all-time lists, which goes some way to explaining why Square Enix has lavished such care and attention on this PSP remake. In Japan, Tactics Ogre: Let Us Cling Together is seen as a classic every bit as significant as Super Mario World or Sonic the Hedgehog. This was the game that gave Matsuno a shot at the big time and in this exquisite, loving re-release, this is the game that has given him a second chance. Originally released for the Super Famicom in 1995, this medieval-themed tactical RPG impressed Square CEO Hironobu Sakaguchi enough to headhunt Matsuno from his job at Quest. Tactics Ogre: Let Us Cling Together is a comeback then, but of the cyclical variety. Regardless, whether due to infection, disaffection or a non-compete clause in his severance package and other than having a hand in the script for Platinum Games' MadWorld it appeared as though Matsuno had left game-making for good. The company claimed it was due to illness, while insiders pointed to a growing rift between the producer and other executives. Did Yasumi Matsuno jump or was he pushed? The truth behind the departure of the game designer whose work includes such heavyweight classics as Vagrant Story and Final Fantasy Tactics from Square Enix, three quarters of the way through the development of Final Fantasy XII, may never be known.